Thrasher, the psychedelic recreation from the artist behind Thumper, arrives in July

Thrasher, which its builders describe as a “mind-melting arcade motion odyssey,” shall be accessible for the Meta Quest and the Apple Imaginative and prescient Professional on July 25. The SteamVR model will observe at a later date. Thrasher was first introduced at The Sport Awards final 12 months as a brand new mission by Brian Gibson, who was the artist and composer behind the nightmare-inducing rhythm recreation Thumper. For Thrasher, Gibson teamed up with Mike Mandel, recognized for engaged on video games like Rock Band VR and Fuser, who took cost of the coding and analysis and growth.

The participant takes management of an area eel in Thrasher, which they should information with “fast-paced gesture controls” by unsettling landscapes, in order that it may well evolve and defeat a cosmic child god by the top of their journey. Based mostly on the photographs and teasers the builders have launched thus far, the sport’s environments actually do look mind-bending with their psychedelic neon colours and their geometric patterns. Even the eel’s powers sound trippy: Gamers can struggle bosses with a rainbow spray of bullets or bulldoze surroundings parts in a blaze of colour and lightweight.

The builders stated that Thrasher’s “music, visuals, and gameplay mesh into one transcendent expertise” for the participant. Whereas the digital actuality model gives essentially the most immersive possibility for avid gamers, Thrasher can be anticipated to be accessible for consoles and PC sooner or later

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